Java Programming - Detailed Course Outline
Copyright © 1997-2010 Anderson Software Group, Inc.
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Section
1 - Getting Started
- Object-Oriented
Fundamentals
- Programming
Paradigms
- Why
Java?
- Java
Basics
- Built-in
data types, arrays and references
- Comments,
keywords, I/O streams
- Built-in
operators and control constructs
- Dynamic
Memory Allocation
- Java
Methods
- Java
Strings
Section
2 - Classes and Objects
- Class
Design
- Fields,
Access Control, Constructors
- Method
Overloading
- Static
Methods
- Extending
Classes
- Method
Overriding
- Using
final and super
- Abstract
Classes and Methods
- Dynamic
Binding
- Polymorphism
Section
3 - Working with Classes
- Using
instanceof
- Interfaces
- Exceptions
- Exception
Objects
- throw
points, throws clause
- try,
catch, and finally
Section
4 - The Graphical User Interface
- Components
and Events
- Component
and Event Types
- Mouse
Events and Listeners
- Adapters
and Inner Classes
Section
5 - Layout Managers and Applications
- Layout
Managers
- FlowLayout
and BorderLayout
- GridLayout,
CardLayout, and GridBagLayout
- Applications
- MenuBars
and Menus
Section
6 - Threads
- Thread
States
- Extending
the Thread class
- Thread
Priorities
- Implementing
the Runnable interface
- Threads
in Applets
- Using
synchronized
Appendix
Bibliography
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